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Short lexicon to follow the classes

Show jumping competition

Each rider enters his horses in the classes of his choice, generally the day before the competition.

He chooses between Table A and Table C – which are the two types of competition formats that are the most frequently used.

Table A

Faults are penalised in penalty points- the winner is the rider who completes the round in the fastest time, with the least faults, in a determined time.

Table C

Faults are counted in seconds which are added to the time taken by the rider to complete the round. The winner is the rider who finishes the round in the fastest time.

Jump off

A jump off is often used in the most difficult classes.

In the case of a tie in terms of results after the first round, the competitors take part in a jump off, during which they jump a shorter course. The winner is the rider who completes the round in the fastest time, with the least faults.


6 bar competition: a power and skill class

In this class, six vertical obstacles are placed in a straight line, approximately 11 m from each other (the obstacles progressively increase in height).

After the first round the riders who are clear go through to a first “jump-off”, then a second one, with a maximum of 4. After each round the height of the obstacles is increased.

The winner is the rider who cleared the highest obstacle. Riders often tie in this kind of class.


This is an essential word in show jumping, especially with regard to the “number of strides“ which the rider chooses to take between two obstacles. Indeed, on a show jumping course, the space between two successive obstacles is calculated in such a way that the rider is obliged to adjust his horse’s galloping stride. The length of a normal stride varies between 3m and 3.5m. Before the class, the competitors walk the course and measure the distances between the obstacles using their own strides.


Area where the horses warm up before and cool down after the class.